Irritatingly, there's no way to return a control to the preset value (or reset it to a default), so you have to reload whole presets if your tweaks don't go to plan.Īs mentioned, it seems that ValhallaDSP's aim was to provide a versatile algorithmic reverb, and they've done a great job. On the upside, you can copy preset settings to your computer clipboard, enabling easy sharing and archiving of presets. A/B compare functions would also make ValhallaRoom a lot more user-friendly and facilitate easier auditioning of presets. The preset system follows the simple and effective dropdown menu route but would benefit from the sub-menu of the currently selected preset being highlighted. ValhallaRoom comes with a decent stack of presets, covering such reverb staples as room-style ambiences (which are great on rhythm guitars), effective gated reverbs for drums and spacious large halls, all the way up to huge, over-the-top FX patches like the Kingdome preset, which just cries out for long synth notes to be played into it. ValhallaRoom's presets always default to 100%, which will be a bonus for some and a pain for others - an update with a mix lock option should be out by the time you read this. There's currently no manual, but all the controls have automatic tooltips which show up on mouseover, so that's not a big issue. We found the GUI a bit large and cumbersome - an option to halve it in size would be welcome, or even a selection of alternative skins. ValhallaRoom doesn't feature any kind of graphical display to represent the generated reverb, which leaves you to focus on its sound. You can tweak the modulation parameters, the decay across three frequency bands and more here. To the right of the sliders is a panel in which you can adjust the early and late reflections in more detail - the Early and Late buttons select which is active for editing.
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